AC's Server Changelog

Started by Gohan, Jul 23, 2024, 12:43 PM

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Jul 23, 2024, 12:43 PM Last Edit: Jul 29, 2024, 11:29 PM by Gohan
23/07/2024 - 23th July, 2024.
- New Features, bug fixes, and related stuff of the server will be public here.


27/07/2024 - 27th July, 2024
- The cost for the following actions has been removed for newbies to encourage new players to join and play without worrying about money:
  • Heal
  • Goto
  • Gotoloc
  • Spawnloc
  • Diepos
  • Fix


30/07/2024 - 30th July, 2024
- Death evade rule updated:
  • Any form of evasion, such as death, mute, or ban evasion, will result in punishment.
  • However, certain death evasions, like using molotovs or grenades in close places such as Ammunation, running towards water and drowning, or falling from a roof, are forgivable. Staff may still punish these actions if they are done repeatedly and intentionally.


09/08/2024 - 9th August, 2024
- Death evade rule updated:
  • Any form of evasion, such as death, mute, or ban evasion, will result in punishment.
  • However, certain death evasions, like using molotovs or grenades and dying to it, running towards water and drowning, or falling from a roof, are forgivable. Staff may still punish these actions if they are done repeatedly and intentionally.
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12/08/2024 - 12th August, 2024

We've upgraded our VPS to 4 GB RAM!

This means:

  • Better Performance: Reduced lag and faster load times.
  • Stable Gameplay: Enjoy smoother, more reliable sessions.
  • Thanks for your support, and enjoy the enhanced experience!
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13/08/2024 - 13th August, 2024
- Weapon icons updated:
  • Weapon icons have been changed back to the default ones, following a suggestion from a player. A poll was held on Discord, and the majority agreed with the change, so we have reverted the icons to the default one.
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Aug 27, 2024, 08:20 PM #6 Last Edit: Aug 27, 2024, 08:24 PM by Gohan
28/08/2024 - 28th August, 2024

1. Skin Purchasing Update:
 
  • The purchase limit for skins has been increased to 5.
  • Starting from the 3rd skin, each additional skin will cost $50,000.
  • VIP players will receive a 20% discount on all skins.
  • Upon selling skins, Non-VIP users will receive 50% cash back, while VIP users will get 70% cash back.

2. GangWar Revamp:
 
  • GangWar has been completely revamped with improved features!
  • It's now easier than ever to start, join, or leave a GangWar:
    • /startgw: Start a GangWar yourself.
    • /joingw: Join an ongoing GangWar.
    • /leavegw: Leave a GangWar if you need to exit quickly.

3. Spawn Location Randomization:
 
  • Default spawn positions for skins have been randomized.
  • With the /spawnloc feature available, this change should not pose any issues.
  • This adjustment aims to help new players avoid getting stuck during fights.

4. Ammu-Nation Sphere Restriction:
 
  • Players with HP less than 90 will no longer be able to enter the Ammu-Nation sphere. This change is to ensure fair gameplay and safety in high-stakes situations.

5. Teleportation and Bank Updates:
 
  • Teleportation to the bank has been disabled.
  • Approximately 42 locations previously saved inside the bank have been deleted.
  • The /saveloc command will no longer work inside the bank.

6. Custom Announcements Integration:
 
  • Custom Announcements have been integrated into the server, allowing for more dynamic and tailored in-game notifications.

7. Setskin Command:
 
  • Added the /setskin command to switch between skins without turning them off and on. Note that you still need to use the /useskin command to enable or disable skins.

8. Bug Fixes:
 
  • Caps Lock Reset Issue: The bug where Caps Lock would reset upon rejoining has been fixed.
  • Sell Skin Bug: Previously, skins would remain visible after being sold, with no way to remove them. This issue has now been resolved; skins are correctly removed immediately after sale.
  • Duplicate Names in Leaderboards: The bug where names appeared twice in leaderboards such as top headshots and top killers due to database duplicates has been fixed, and the database has been cleaned.
  • /buywep: Fixed a bug in the buywep command where purchasing a chainsaw required specifying ammo, which led to players accidentally losing their money by entering quantities like 100 instead of 1. Now, the ammo parameter is no longer required.

Update Log - September 1, 2024

  • Fixed Autobalancer: The autobalancer now avoids changing player teams too frequently and will not make changes if the GangWar remaining time is less than 220 seconds.
  • GangWar Timing: GangWar can now only be started after a 15-minute cooldown period following the end of each GangWar.
  • Scoreboard Update: The scoreboard is now sorted by top kills for improved clarity.
  • Time Label Added: A time label has been added at the bottom of the screen to provide real-time.
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Update Log - 14/09/2024

  • Reporting Low-Severity Offenses:
    Added a new rule specifying that only the affected party may submit reports for low-severity offenses (e.g., death evasion, wall glitching, close-range combat). If a third party wishes to report, they must provide proof that the affected party has given permission. Reports made without this authorization will not be accepted.
  • Rule Violation Reporting Guidelines:
    Updated guidelines to state that if a low-severity rule break did not harm you and you do not have permission from the affected party, you are not allowed to report it.
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Update Log - October 18, 2024

  • Rel 0.4.7.1: The server has been updated to Rel 0.4.7.1.
  • Multi-Spawn in GangWar: Players will spawn at random points in gangwar
  • /heal in GangWar: /heal command is now disabled in gangwar

Dec 01, 2024, 06:53 AM #10 Last Edit: Dec 01, 2024, 07:34 PM by Broly
Version 2.2.0 Changelog (December 1, 2024)

  • The account system has undergone a significant revamp. This update affects the backend structure, but players will not notice any changes in the way the game is played.

  • GangWar Autobalance Update: The gangwar autobalance mechanics have been updated in response to player feedback. Now, the system will no longer switch the top player of a team or any player who has been on the team for more than 5 minutes.

  • Clan Command Update: The /clan command, used by clan leaders to manage their clans, has been revamped to provide more accurate syntax error handling and improve ease of use.

  • Player stats are now regularly saved to the database. This change ensures that your progress and stats will be preserved, even if the server crashes under rare circumstances.

    New Commands:
    • You can now hide your stats from other players by using the /hidestats command. This feature allows you to keep your stats private and prevents others from sneaking a peek at them.
    • A new command, /distance, has been added, allowing you to check the distance between you and another player. This provides an easy way to track how far away you are from other players in the game world.

  • The prices for several in-game items have been adjusted, as follows:
     
    • RPG ammo: Each round now costs $120.
         
    • Chainsaw: The purchase price of a Chainsaw has been set to $15,000. Additionally, if you withdraw a Chainsaw from your inventory, it will incur an extra fee of $2,000. If you fail to store the Chainsaw and lose it, you will need to repurchase it at the full price of $15,000.
         
    • Remote Grenade ammo: The cost of each Remote Grenade round is now $70.
         
  • A new Weapon Inventory System has been added. Players can now:
     
    • Store weapons using the command /storewep.
         
    • Withdraw weapons and ammo using the command /usewep.
         
    • Check their weapon inventory using the command /myinv.
         
  • For VIP players, weapons will now be automatically saved in the event of death or disconnection, preventing any loss of items or progress.

  • Discord messages have been improved with embedded formatting. Now, joining and leaving messages, along with records for player sprees, bans, and warnings, will be displayed in a more visually appealing embedded format.
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Version 2.2.1 Changelog (December 2, 2024)

This update builds on the previous major release, focusing primarily on bug fixes and quality improvements.

  • GangWar Auto-Balance:
      - Auto-balance will no longer switch members between teams if there are fewer than 4 members in total.
  • Weapon Pricing Fixes:
      - Updated message prices for Rocket Launchers, Remote Grenades, and Chainsaws where they were previously incorrect.
  • New Command - /pclan or /playerclan:
      - Players can now use this command to check another player's clan.
      - Note: This only works if both the player and clan are registered with the server. It does not recognize tag-based clans.
  • Fixed nogoto Command:
      - Resolved a minor bug in the `nogoto` command functionality.
  • Skin Selection Bug:
      - Fixed an issue where users had to reapply their skin using `/setskin` on every spawn.
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Script Change Log - December 4, 2024

This update serves as a follow-up to version 2.2.1, addressing various fixes and improvements:

  • Fixed: Clan messages during login/autologin were either not displayed or displayed with incorrect ranks.
  • Major Update: Significant changes have been made to the admin system to improve functionality.
  • Updated Command: The /players command now responds with an embedded message for better clarity and presentation.
  • Fixed: The /playerclan command now works correctly for checking other players' clans.
  • Bug Fix: Resolved an issue where users could still withdraw ammunition from their inventory even when banned from the RPG.
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